Melvor idle jagex1/30/2024 For Jagex to appreciate and love the product I have created, so much that they want to join me in this journey, is something that leaves me quite speechless (in a good way). Starting out as a solo developer and taking that leap into video game development was something I always wanted to do. For them to partner up with me to bring Melvor Idle into the spotlight is something I could only dream of. They have created an amazing product that continues to expand today, even after all these years. Jagex is a company I have looked up to since I was incredibly young. Melvor Idle is officially being published by Jagex! It’s been a massive week in terms of announcements, and today I have some absolutely amazing and exciting news to share with you all. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. I can’t wait to work with Jagex on making Melvor Idle an even bigger success than I had hoped for./r/Games is for informative and interesting gaming content and discussions. The support this partnership has provided me will not only enable me to reach even more players with Melvor Idle but will help me really establish Games by Malcs as an up-and-coming studio with an office in Perth, Australia. I never would have imagined when I started development on Melvor Idle back in 2018 that I would eventually receive the support of the very studio that inspired me in the first place. Taking inspiration from the setting, skills, combat, and mechanics of RuneScape, he distilled the core components down into an idle game in the same vein as games such as Clicker Heroes and Egg Inc.īeing able to work with Jagex directly on this has been a dream come true. The brainchild of Australian solo developer Brendan Malcolm, a player of RuneScape since his youth, Melvor Idle was devised as a means of reimagining the core components of the RuneScape franchise in a way that they could be enjoyed casually, fitting around the busy schedule of his adult life. Melvor Idle OctoMelvor Idle is an inspiration from RuneScape
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